I was off emulation in general for quite a few months now and coming back to Dolphin I encountered a few issues I can't get passed. First off I noticed 'Alternate Wiimote Timing' had been replaced by another option, enabling or disabling 'Enable Speaker Data' however had no effect on either SMG2 (says wiimote is disconnected) nor Sonic Colors (only gives me the option to play with a GC controller). For SMG2, pressing Alt+f5 resolved this issue temporarily (3 seconds) before the wiimote apperantly disconnects.Second issue is a very thin green border around the edges of the monitor (fullscreen), changing renderer/various settings didn't remove it.
Third and final issue is a tad more serious, it seems (and just that right now) to me that games are being rendered at a much lower resolution despite having it set to 4x internal res from the options. The games appear havily pixelated with much aliasing because of this, particularly with OpenGL renderer.
EDIT: I forgot to mention that the wired xbox controller (XBCD) I'm using as a GC controller seems to be always pushing right on the left analog stick making games very hard to play. Infact on the GC controller settings the red dots on both sticks are far from the middle. This is not a problem on anything else.
Specs and build are in my profile, settings below.
EDIT: I forgot to mention that the wired xbox controller (XBCD) I'm using as a GC controller seems to be always pushing right on the left analog stick making games very hard to play. Infact on the GC controller settings the red dots on both sticks are far from the middle. This is not a problem on anything else.
Specs and build are in my profile, settings below.
![[Image: vp8hJxK.png]](http://i.imgur.com/vp8hJxK.png)