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Slight Input Lag in SSBM

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Hello,

I am having a problem with slight input lag on my analog stick in SSBM. The problem is not with my adapter, as Windows reads input from my controller with almost no lag. I recreated this problem on two separate machines with different graphics cards and different graphics backends. I went to the character selection screen and moved the pointer around with my analog stick. Compared to console, the emulator pointer is delayed by a small amount (~150 ms is a guess). I didn't notice any input lag on other buttons, but that may be because the lag is so slight. When adding to the lag from netplay, the delay becomes noticeable enough to be annoying.

Thanks for your help,
Freywind

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