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Small graphical glitches

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Game runs well with the Direct3D9 x64 plugin, but with graphical glitches.

Game looks correct when running the OpenGL x64 plugin, but runs slower (40 frames, roughly(?) )

What happens it it seems that the wrong part of the model has "priority" and pops infront of a model which it shouldn't. Hard to convey with a picture, but it's what I got.

Tested with melee and windwaker

http://i.imgur.com/CWmSLRL.jpg

I'm using revision 6515, which is faster when playing on my native resolution, as compared to the most recent revision.

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