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TEV Debugger

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How difficult would it be to implement a TEV debugger?
I think it would be useful to homebrew devs if they could easily debug their TEV operations to ensure they're doing what they expect them to do.
However as a programmer myself, I understand that it's one thing to suggest something but something else entirely to actually do it. And since I have very little knowledge of TEV I'm unable to do so myself, otherwise I'd provide my own patches.

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