So, Dolphin (5.0 stable) appears to run great! I just can't get my real wiimote working in-game, and I'm sort of out of ideas.
I have two Bluetooth adapters I've tried-- one is the Intel Bluetooth adapter that's onboard, and the other is a Sabrent Bluetooth 4.0 USB dongle. I disable the onboard in the device manager when I'm using the dongle, and vice versa, 'cause I know they'll clash otherwise.
Both devices result in the same issue: with Real Wiimote enabled in slot 1, and Continuous Scanning checked, the wiimote will happily pair with Dolphin when I hold 1+2. It vibrates and lights up the player 1 light. The log looks like this:
Code:
16:42:866 HW\WiimoteReal\WiimoteReal.cpp:657 N[Wiimote]: WiimoteReal::Initialize
16:42:866 HW\WiimoteReal\WiimoteReal.cpp:476 N[Wiimote]: Wiimote scanning has started.
16:45:499 HW\WiimoteReal\IOWin.cpp:1083 N[Wiimote]: Removing remembered Wiimote.
17:31:848 HW\WiimoteReal\IOWin.cpp:1023 N[Wiimote]: Found Wiimote (9b:69:52:c5:1f:00). Enabling HID service.
17:34:965 HW\WiimoteReal\WiimoteReal.cpp:725 N[Wiimote]: Connected to Wiimote 1.
Then, when I load a game, the wiimote absolutely does not work. The log insists it's not connected.
Code:
19:12:661 ConfigManager.cpp:86 N[BOOT]: Saving settings to C:/Users/Kutan/Documents/Dolphin Emulator/Config/Dolphin.ini
19:12:826 Main.cpp:550 N[Wiimote]: Not connected
19:12:939 Boot\Boot.cpp:248 N[BOOT]: Booting E:/emulators/wii/Legend of Zelda, The - Twilight Princess (USA) (v1.00).iso
19:12:941 HLE\HLE_OS.cpp:47 N[OSREPORT]: 812003d8->81300000|
Apploader Initialized.
19:12:941 HLE\HLE_OS.cpp:47 N[OSREPORT]: 812003f4->81300000| This Apploader built Oct 7 2006 00:46:32 for RVL
19:13:397 HW\WiimoteReal\WiimoteReal.cpp:385 N[Wiimote]: Resuming Wiimote data reporting.
19:13:401 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - EXI release build: Sep 7 2006 07:16:20 (0x4200_60422) >>
19:13:401 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - SI release build: Sep 7 2006 07:20:53 (0x4200_60422) >>
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]:
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: Revolution OS
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: Kernel built : Sep 21 2006 14:32:13
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: Console Type : NDEV 2.1
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: Firmware : 9.2.4 (6/25/2007)
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: Memory 88 MB
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: MEM1 Arena : 0x80550c00 - 0x817e78e0
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: MEM2 Arena : 0x90000800 - 0x93ae0000
19:13:403 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - OS release build: Sep 21 2006 14:32:13 (0x4200_60422) >>
19:13:425 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - SC release build: Sep 7 2006 07:22:06 (0x4200_60422) >>
19:13:426 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - NAND release build: Sep 22 2006 02:01:36 (0x4200_60422) >>
19:13:428 HW\EXI_DeviceIPL.cpp:339 N[OSREPORT]: << RVL_SDK - DVD release build: Sep 28 2006 18:57:56 (0x4200_60422) >>
19:13:574 Main.cpp:550 N[Wiimote]: Connecting...
19:13:629 Main.cpp:550 N[Wiimote]: Not connected
I've tried Tools>Connect Wiimotes>Connect Wiimote 1, and it just spits out "Connecting... Not connected" in the log whenever I try. I've also tried
not connecting the wiimote before starting the game, and instead pairing it after the game's running. It does the same thing-- vibrates the wiimote, lights up the player 1 light, and gives the same "Connecting... Not connected" silliness.
I'm not using a MotionPlus controller, and I haven't paired the wiimote with Windows in any way. Not really sure what else I can try. Any suggestions?