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PC crashes when connecting Wii remote

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Hello

I've used Dolphin in the past but almost exclusively for Gamecube titles or Wii titles that support Gamecube controller and have recently tried to connect a Wii remote to my PC for use in Dolphin. I've followed quite a few tutorials but could never get my controller to stay connected. My PC would recognize it at first and attempt to connect to it but upon connecting the Wii remote would immediately disconnect.

I tried having Dolphin open while connecting the remote and upon the connection being established, my entire PC would crash and shut down. I tried it twice and my PC crashed both times consistently. Afterwards I tried getting some Wii remote drivers (having gotten used to everything auto-installing drivers, I completely forgot about installing them myself at first). I ended up downloading and installing the drivers from Julian that I found suggested by everyone from basically every location I looked.

However now I cannot get my PC to recognize a Wii remote at all when attempting to connect via Bluetooth.

I am not using any Bluetooth adapter, just the pre-existing Bluetooth capabilities that came with my motherboard. I've tried many different things over the past few days and cannot get anything to work so this is basically my last resort before putting down the controller and trying again later on. Any help would be appreciated.

controller sync issues

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.png   Screenshot (16).png (Size: 57.53 KB / Downloads: 1)
heey so i cant get dolphin emulator to work with my standard controller that i got off amazon. it works for steam but i just cant seem to get it to work for a game cube game? help please

Custom Keybinding question

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Hi everyone!I am new to dolphin emulator for only one game called Deadly Creatures.The problem is that the latest stable build can't run that game.I get a black screen.But when I use the latest

development build [dolphin-master-5.0-14480-x64] ,the game works fine.I made my own custom build through a youtube tutorial in the latest stable build but I don't know how to load it in the

development build.Any help?Sorry for my english.It is not my mother tounge.

exit games

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Hi, how do I exit games? What buttons on my xbox controller do I use to exit games? how to I exit dolphin with my controller? As it stands right now I have to open task manager and end the dolphin process to exit any and all of the games.

I am using dolphin in windows 10 64 bit, thanks.

Development improvements on Nvidia Shield?

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It´s been almost two years since I‘ve last tried running Dolphin on a Nvidia Shield? Has performance been improved? Maybe some improvements using the Vulkan backend?

I‘m mostly interested in running some of the following games. Will those run at native resolution and speed?

Luigi‘s Mansion
Mario Sunshine
Zelda Wind Waker
Metroid Prime 1-3
Star Fox Adventure
Metal Gear Twin Snakes

New Super Mario Bros. Wii
Mario Kart
Donkey Kong Country Returns

About the problem that the DLC content of the game can't be loaded by the game record

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DLC can not be load when recording input

Dolphin GameCube is missing some of the Input in Digimon Rumble Arena 2

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Hi,
please help me fix this issue, I willing to pay to get this issue fix!.

I'm using the latest RetroArch version on my Xbox Series X console with Dolphin version 5.0-14095-x64
I playing a GameCube game (Digimon Rumble Arena 2) we play on high setting 4K resolution and it's working AMAZING.
we play this game 4 players together but sometimes it feels like maybe the emulator is not fast enough and some of my controller inputs are not working like its missing some inputs..

is there any new Dolphin version that can solve this? or maybe a setting that need to be change to solve this?

please help me Smile Huh

help configure mouse cursor remote wii version


Is talking about Dolphin OBS recording issues on this forum allowed?

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i need help with dolphin recording issues if possible

Issues with saving and load times

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Hi all, first post here, let me know if I've done anything wrong.

Recently I downloaded Dolphin so I could play Super Mario Sunshine, and for a while it worked great. Until just a while ago, I got a message while saving that said something along the lines of "memory card in slot a could not be found, please insert the original memory card". basically exactly as described in this post. The solution that guy found in his thread was getting a fresh dump or something, whatever that means. However, before I read that, I did the first solution in the thread, which was: "Update to the most recent Dev version of Dolphin", which made sense to me, as I had been running Dolphin 5.0 previously.

However, after I updated to the most recent version and tried to play Super Mario Sunshine, I ran into9 an issue. upon hitting the play button, i was met with a popup that said "You are running a NitKit version of this game, it may cause longer emulated load times and other bad technical stuff blah blah blah", and it was right, everything loads a lot more slowly.

I was wondering if there was some solution to either of my issues. The second one sounds like I'll need to revert versions or find-er... legally obtain a new ROM for the game, but I definitely could be wrong. So, can anybody help me? I'll gladly clarify if you need any more info, thank you.

Dolphin Refuses to Run Any Game With Vulkan

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Hello, Im new here I just wanted to see if someone could help me out with my problem. I recently got myself a Red Magic 6 Pro which has A snapdragon 888 and 16 gb of Ram.. From what I've seen this phone us very capable of GameCube/Wii Emulation. So I Installed the latest version of dolphin on the google play store and enabled Vulkan in the settings and tried to run a game (Wind Waker) only to find out that I can't run anything with Vulkan in this emulator no matter which version it is, Beta, Development or Even Dolphin MMJR. I always get an error stating "Failed to submit Command buffer" after starting the game or any other... Running anything in Open GL seems really slow or unplayable at points. I just dont understand how to fix this, or if its even possible to fix at all... Id really appreciate it if anyone can help with this error cause my endless google searching has not helped honestly. Thanks.

DKCR [Netplay] game freeze when 2nd wiimote connect

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As soon as i try to connect the 2nd wiimote on Netplay when me and my friends start up donkey kong country returns on netplay the screen freezes and we cant play. We already snyced both extension and we already mapped then correctly as wiimote 1 and 2. The problem still exists and the game is still freezing. been reading posts for 2 hours straight cant find any solution please help Confused

Help with building Dolphin on OS X

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I'm trying to build Dolphin w/ ffmpeg & sdl2 so I can frame dump .avi videos and use my pro controller's joystick.

I'm working with these things:

- QT 5.12.11
- XCode 10.1 | macOS 10.14 SDK
- Dolphin source commit: acc7d3710d60552769f61f4b44bc8533a940df36
- FFmpeg 3.1 source

This is my procedure:

Install QT with the creator & macOS (binaries?)
Add these lines to .bash_profile
export PATH=/Users/xteal/Qt5.12.11/5.12.11/clang_64/bin:$PATH
export Qt5_DIR=/Users/xteal/Qt5.12.11/5.12.11/clang_64/lib/cmake/Qt5/Qt5Config.cmake

Install homebrew (package manager, not homebrew channel), then run these commands:
brew install nasm
brew install yasm

Open ffmpeg folder in terminal & run commands:
./configure
make
make install

Then, open the dolphin folder in terminal and run commands:
mkdir build
cd build

(change set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "") to 10.12.0 in CMakeLists.txt) (I use 10.13.6, leaving this as 10.14.0 will make it so I can't open the app)
(prevent dolphin from bundling postprocessing in /source/core/dolphinqt/cmakelists.txt)

cmake ..
make -j5

I'm hit with this LONG error, to make it short here's the first and last few lines of my error:
Code:
Undefined symbols for architecture x86_64:
 "_SSLCreateContext", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_SSLSetPeerDomainName", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_SSLSetIOFuncs", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_SecItemImport", referenced from:
     _import_pem in libavformat.a(tls_securetransport.o)
 "_SSLClose", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
     _tls_close in libavformat.a(tls_securetransport.o)
 "_SSLHandshake", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_SSLCopyPeerTrust", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_SecTrustSetAnchorCertificates", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_swr_close", referenced from:
     _opus_decode_packet in libavcodec.a(opusdec.o)
     _opus_decode_flush in libavcodec.a(opusdec.o)
 "_swr_is_initialized", referenced from:
     _opus_decode_packet in libavcodec.a(opusdec.o)
...
...
...
 "_kCVImageBufferTransferFunction_ITU_R_709_2", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_SSLRead", referenced from:
     _tls_read in libavformat.a(tls_securetransport.o)
 "_SSLSetSessionOption", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_CMSampleBufferGetDataBuffer", referenced from:
     _vtenc_frame in libavcodec.a(videotoolboxenc.o)
 "_kVTCompressionPropertyKey_MoreFramesBeforeStart", referenced from:
     _vtenc_create_encoder in libavcodec.a(videotoolboxenc.o)
 "_kVDADecoderConfiguration_Height", referenced from:
     _ff_vda_create_decoder in libavcodec.a(vda_h264.o)
 "_kVTProfileLevel_H264_Main_4_2", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_VTDecompressionSessionDecodeFrame", referenced from:
     _videotoolbox_common_end_frame in libavcodec.a(videotoolbox.o)
 "_kVTVideoEncoderSpecification_RequireHardwareAcceleratedVideoEncoder", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_AudioConverterSetProperty", referenced from:
     _ffat_create_decoder in libavcodec.a(audiotoolboxdec.o)
     _ffat_init_encoder in libavcodec.a(audiotoolboxenc.o)
 "_AudioConverterGetPropertyInfo", referenced from:
     _ffat_create_decoder in libavcodec.a(audiotoolboxdec.o)
     _ffat_init_encoder in libavcodec.a(audiotoolboxenc.o)
 "_kVTProfileLevel_H264_High_3_1", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_CVPixelBufferRetain", referenced from:
     _vdadec_decode in libavcodec.a(vda_h264_dec.o)
     _vda_decoder_callback in libavcodec.a(vda_h264.o)
 "_kVTEncodeFrameOptionKey_ForceKeyFrame", referenced from:
     _vtenc_send_frame in libavcodec.a(videotoolboxenc.o)
 "_AudioFormatGetProperty", referenced from:
     _ffat_create_decoder in libavcodec.a(audiotoolboxdec.o)
 "_kCMTimeInvalid", referenced from:
     _vtenc_send_frame in libavcodec.a(videotoolboxenc.o)
 "_kVTProfileLevel_H264_Main_5_0", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_kVTProfileLevel_H264_Baseline_3_2", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_SecIdentityCreate", referenced from:
     _tls_open in libavformat.a(tls_securetransport.o)
 "_kCVImageBufferYCbCrMatrix_ITU_R_601_4", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
 "_kCMTimeIndefinite", referenced from:
     _vtenc_init in libavcodec.a(videotoolboxenc.o)
     _vtenc_frame in libavcodec.a(videotoolboxenc.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [Binaries/Dolphin.app/Contents/MacOS/Dolphin] Error 1
make[1]: *** [Source/Core/DolphinQt/CMakeFiles/dolphin-emu.dir/all] Error 2
make: *** [all] Error 2

This is my cmake output:
Code:
fatal: not a git repository (or any of the parent directories): .git
fatal: not a git repository (or any of the parent directories): .git
fatal: not a git repository (or any of the parent directories): .git
fatal: not a git repository (or any of the parent directories): .git
fatal: not a git repository (or any of the parent directories): .git
fatal: not a git repository (or any of the parent directories): .git
-- Detected architecture: x86_64
--  Found avcodec: /usr/local/include /usr/local/lib/libavcodec.a
--  Found avdevice: /usr/local/include /usr/local/lib/libavdevice.a
--  Found avfilter: /usr/local/include /usr/local/lib/libavfilter.a
--  Found avformat: /usr/local/include /usr/local/lib/libavformat.a
--  Found avutil: /usr/local/include /usr/local/lib/libavutil.a
--  Found swresample: /usr/local/include /usr/local/lib/libswresample.a
--  Found swscale: /usr/local/include /usr/local/lib/libswscale.a
-- libav/ffmpeg found, enabling AVI frame dumps
-- Using named pipes as controller inputs
-- Watching game memory for changes
-- Enabling analytics collection (subject to end-user opt-in)
CMake Warning at CMakeLists.txt:561 (find_package):
 By not providing "Findfmt.cmake" in CMAKE_MODULE_PATH this project has
 asked CMake to find a package configuration file provided by "fmt", but
 CMake did not find one.

 Could not find a package configuration file provided by "fmt" (requested
 version 7.1) with any of the following names:

   fmtConfig.cmake
   fmt-config.cmake

 Add the installation prefix of "fmt" to CMAKE_PREFIX_PATH or set "fmt_DIR"
 to a directory containing one of the above files.  If "fmt" provides a
 separate development package or SDK, be sure it has been installed.


-- Using static fmt from Externals
-- Version: 7.1.0
-- Build type: Release
-- CXX_STANDARD: 11
-- Required features: cxx_variadic_templates
-- Could NOT find pugixml (missing: pugixml_LIBRARIES pugixml_INCLUDE_DIRS)
-- Using static pugixml from Externals
-- Using static enet from Externals
-- Using static xxhash from Externals
-- Using shared bzip2
-- Shared lzma found but lacks headers, falling back to the static library
-- Shared zstd found but lacks headers, falling back to the static library
-- Using shared zlib
-- Checking for module 'minizip>=2.0.0'
--   No package 'minizip' found
-- Shared minizip not found, falling back to the static library
-- Using static lzo from Externals
-- Using static libpng from Externals
-- Using static FreeSurround from Externals
-- Using ed25519 from Externals
-- Could NOT find CUBEB (missing: CUBEB_INCLUDE_DIR CUBEB_LIBRARY)
-- Using static cubeb from Externals
-- Using static LibUSB from Externals
-- Using static SFML 2.1 from Externals
-- Using static miniupnpc from Externals
-- Using static mbed TLS from Externals
-- Using shared libcurl
-- Could NOT find HIDAPI (missing: HIDAPI_LIBRARY HIDAPI_INCLUDE_DIR)
-- Using static HIDAPI from Externals
-- Using static DiscordRPC from Externals
-- Could NOT find SYSTEMD (missing: SYSTEMD_LIBRARIES SYSTEMD_INCLUDE_DIRS)
-- libsystemd not found, disabling traversal server watchdog support
-- Using static gtest from Externals
-- Could NOT find OpenSLES (missing: OPENSLES_LIBRARY OPENSLES_INCLUDE_DIR)
-- Could NOT find ALSA (missing: ALSA_LIBRARY ALSA_INCLUDE_DIR)
-- ALSA NOT found, disabling ALSA sound backend
-- PulseAudio NOT found, disabling PulseAudio sound backend
-- Using shared SDL2
-- Found Qt version 5.12.11
CMake Warning (dev) at /Applications/CMake.app/Contents/share/cmake-3.20/Modules/BundleUtilities.cmake:237 (message):
 Policy CMP0080 is not set: BundleUtilities cannot be included at configure
 time.  Run "cmake --help-policy CMP0080" for policy details.  Use the
 cmake_policy command to set the policy and suppress this warning.

Call Stack (most recent call first):
 /Applications/CMake.app/Contents/share/cmake-3.20/Modules/BundleUtilities.cmake:246 (_warn_cmp0080)
 Source/Core/DolphinQt/CMakeLists.txt:469 (include)
This warning is for project developers.  Use -Wno-dev to suppress it.

-- Configuring done
-- Generating done

I'm no C++ expert, but I took a look at XCode, specifically this file:

/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks/Security.framework/Headers/SecureTransport.h

That contains this mysterious "SSLCreateContext" function that make is complaining about from the start of the stack trace.

I've isolated this issue down to this: ffmpeg.

I've tried to install ffmpeg with brew, but it's a huge pain in the ass. First, I have to install a newer curl to download theora, then brew kills itself for some WTF make reason with nettle. I've given up at that part.

The whole point of me compiling Dolphin was to frame dump an .avi file. 

Dolphin 5.0 STABLE can dump an .avi file without me needing to do anything fairly hacky with it, and only drops the FPS by 30%, compared to a beta build of Dolphin 5.0 dropping it by almost 80%. If I were to put ffmpeg on a modern build of Dolphin, hopefully it would lag less right? 

Move freelook while paused?

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Is there any way to reposition the freelook camera without the game state advancing at all? I'd like to take several different views of exactly the same scene, but using the freelook keys while the game is paused doesn't produce any result until the game is unpaused (or frame advanced).

The best solution that I've found is to take a save state, then for each view I want, load that state, and enter a few freelook keystrokes blind, then frame advance until they take effect... this works, but is kind of cumbersome, and it'd be nice to know if there's any kind of "rewind exactly one frame" hotkey that could make viewing a single frame from other viewpoints easier.

Error after "SerialInterface"?

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I've seen the DSP version of this when loading save states, but this is something completely wierd. I tried all types of setting within the game, but it won't load the save no matter what combination I use. I just wiped my pc and this started happening. I'm thinking I'm missing a plugin or something. I'm using the same settings as before and it still pops up. what does this "serialinterface" error mean?

[img]data:image/png;base64,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[/img]

If you can't see the picture above, it says "Error: After "SerialInterface", found 0 (0x0) instead of save marker 66 (0x42). Aborting savestate load..."

Can't make netplay game over Discord

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I tried everything. But as soon as I make a netplay room it says the session has ended on Discord. Not only that but when I give my friends the IP or traversal room code it won't let them join. The same thing happened when both of my friends tried making the session.
So what gives

Statistics on the top left side of the screen

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Hi all

I am very new to dolphin. Managed to get it setup and working except for this one issue which I was trying to find a solution to online. Don’t know if anyone has come across this but I seem to have this annoying statistics displayed on the top left side of the screen. See the screenshot. Does anyone know how to turn this off please ?

Thank you in advance
Mario

.jpeg   4882F325-50A0-4CA5-AA8A-A083CB6DF4FC.jpeg (Size: 153.53 KB / Downloads: 1)

Wii games showing a black screen then closing right after

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The title says it all, I'm trying to launch some Wii games (Mario Galaxy 2 mainly) but as soon as I launch it, it shows me a black screen for a couple of seconds and then closes. I've tried in .ISO and in .WBFS but it still does not want to open, the Gamecube games work totally fine, they even have an image while the Wii ones don't... Please help me ! (I am using the latest version of the emulator)

error trying to use make j$(nproc) to install dolphin

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I have tried several times to use this command to install dolphin i have installed all required libraries and it still isn't working. i am using ubuntu 18.04 for tegra (Aarch64)
the error message is as follows:
Code:
error: expected unqualified-id before numeric constant
static const int CHAR_WIDTH = 8;
                 ^
Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/build.make:238: recipe for target 'Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/RasterFont.cpp.o' failed
make[2]: *** [Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/RasterFont.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
CMakeFiles/Makefile2:1139: recipe for target 'Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/all' failed
make[1]: *** [Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/all] Error 2
Makefile:162: recipe for target 'all' failed
make: *** [all] Error 2

Issues with F-Zero GX and StarFox Adventures with OpenGL

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Hello

I'm having trouble running 2 games with the OpenGL backend : F-Zero GX and StarFox Adventures.

My setup : Intel i5 6600, Intel HD Graphics 530, 16GiB RAM, Linux, Mesa, Dolphin 5.0-14344.


In short the issues with StarFox are freezes and incorrect rendering of the fuel cells.

In detail : I was running it with default Dolphin settings except : OpenGL Backend, Asynchronous (Ubershaders) Shader Compilation and Compile Shaders Before Starting.

I saved and quit the game just after landing with Fox on the planet, very early in the game. Then, every time I launched my save, the game would freeze in 0 to 5 seconds,
except if I moved Fox away quickly enough. It also froze a couple a time when the camera was toward the center of the zone (too many stuff to display maybe ?). Also the fuel cells didn't
render correctly, essentially the "electricity" was missing (see images). Plus every time I was watching a fuel cell, the game would freeze after a few seconds. So I guess most of the
issue is caused by those fuel cells not rendering properly.

OpenGL / Vulkan :
[Image: attachment.php?aid=19718] [Image: attachment.php?aid=19719]

So I tried : disabling dual core, enabling dual core and "Synchronise GPU thread", using the Synchronous and Asynchronous (Skip Drawing) Shader Compilation, switching from 16:9 to 4:3
(in game), and restarting the game from the beginning ; nothing changed.

Switching to Synchronous (Ubershaders) makes freezes really rare, but also makes the game very slow, and fuel cells still aren't rendered properly.

I also tried enabling Skip EFB Access from CPU, no more freezes except when looking at fuel cells.


Now for F-Zero, some effects aren't rendered and there are graphical glitches : red/magenta flashing lines.

Config : the game had FPRF, Synchronize GPU thread and EFBAccessTileSize = 0 enabled by default. For the rest, like StarFox, Dolphin defaults + OpenGL, Asynchronous Ubershaders and
Compilation Before.

So whenever you use a boost, pass over a dash plate or hit a wall, the "electric arcs" are missing. (see images)
And for the glitches, they are basically flashing red or magenta lines in the top right quarter of the screen. (see images) They often appear when you use a boost or hit a wall. They are
very more common in some tracks than others. They also appear in some game intros.

"Electric arcs" in Vulkan :
[Image: attachment.php?aid=19720]

Flashing lines and missing effects in OpenGL :
[Image: attachment.php?aid=19721] [Image: attachment.php?aid=19722] [Image: attachment.php?aid=19723]

What I've tried : changing shader compilation method, enabling/disabling each box from the Enhancements rectangle (except Disable fog & Widescreen hack) and the Hacks tab, sliding
the accuracy cursor in each position, and switching from 16:9 to 4:3 (in game).
Synchronous (Ubershaders) Shader Compilation and disabling "Fast depth calculation" both reduced the number and frequency of glitches, but some still remain, plus it really slows the
game down. With Synchronous Ubershaders, in some tracks, there's a still line in the corner (it's the only one that isn't flashing).
The other changes were useless.


Important information : All of those glitches for both games are only present with OpenGL, not with Vulkan. The only problem with Vulkan is really bad performance on my PC (basically
half the FPS I have with OpenGL).


For information, I verified both games, it said "Good dump".


So, has it happened to someone else ? Freezes in StarFox seems common, but not the rendering issue, and I didn't find anything about F-Zero. Should I report both as bugs ? Do you have some
solutions ?


Temporary solution for now : use Vulkan (or Direct3D if on Windows) ; if it's too slow, enable "Skip EFB Acces from CPU" (and eventually disable "Scaled EFB Copy").

Sorry for bad english.

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