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Metroid Prime (Trilogy) Screen flickering issue

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If I have Virtual XFB enabled the screen will eventually start flickering rapidly, disabling it removes the flickering but adds the black bar glitch. is there any fix for this? or am I just going to have to deal with one or the other. this is under both Direct 3D and Opengl by the way. I'm assuming it's just yet another dual core glitch and thus can't be fixed?

EDIT: so I did some digging and found one poster that said he thought this issue started in build 4.0-7824 so I downloaded the build right before that one(4.0-7822) and sure enough no flickering! whereas I'd obviously prefer a newer build it seems to run fine so far.

Looking to downgrade (will amd suffice now??)

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Hey guys, Ive been using dolphin for years now on all kinds of intel systems.  I have ran a A10 6800k, 4670k, g3258, 2600k, 4360 and currently use a 4770k.  (Yes I have a problem)

My question is,with the newest builds running so well with less power and since the inclusion of directx 12 support ive noticed even less usage on my i7 (All praise is due to the community of developers of course), can I afford to go back to a 6800k and produce an enjoyable experience?

I seem to remember 3 years ago that the 6800k couldnt quite cut it in games such as SMG.  My guess is that with the vast speed improvements and also the dx12 offloading it ahould be ~50% faster than my last 6800k build from 3 years ago?

What do you guys think, I know he vast majority of us game on intel and suggest using such parts...but is it really a must anymore?

Disabling camera jumping in Animal Crossing

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This is far from a urgent request, but I feel I should make it anyway.

My mother loves Animal Crossing (NTSC), but the camera snapping between acres really makes her motion sick.

Since viewing the map to see what acre you're in pauses the game, I'm sure she'd be willing to compromise with some momentary pausing if it means she can play Animal Crossing without feeling like she's on a cruise ship.

"Then play City Folk."

Dude she fucking loved that game. But she admits that the original has a certain charm and prefers the eagle eye view over the panoramic view any day.

What is the (M) code?

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So yeah, I'm a noob, I wanted to use AR codes for Animal Crossing gamecube, but I've been hearing of this thing called the (M) code. So..... what is it? Huh

Dolphin Freezing, to a stop

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Hello, whenever I try playing a game in dolphin it works perfectly for about a minute, then it freezes and resumes repeatedly until it completely stops. Then I have such a hard time closing the window during the freeze. This happens in both direct 3d 11 and open gl. I am runnning windows 10 (this started after a recent update). I am using dolphin 4.0 9161. I hope one of you guys can help me. Sad

{GC} Twilight Princess Water Textures HELP

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Hey everyone, So i have been enjoying twilight princess recently, but all of a sudden my water textures got weird :S Does anyone know how i can fix this to make them go back to normal? Pic below.

[Image: baec8ffa7897a6bbb60d28c9fce58eaa.jpg]

Weird Lag Issue

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Hi all
Now the thing is, im fairly certain my hardware is capable of dolphin, it works just fine with PCSX2 on turbo

Now heres the issue

It's quite laggy and stuttery at the start for some games like project M

it then smooths out to a nice 60fps again

after i while it starts getting choppy, however if i click escape, then click no to ending the emulation it instantly goes back to a smooth 60fps

does anyone know what the problem is or how to solve it?

[Image: Screenshot%202016-03-26%2007.53.20.png?dl=0]

[Image: Screenshot%202016-03-26%2007.53.34.png?dl=0]

[Image: Screenshot%202016-03-26%2007.53.44.png?dl=0]

[Image: Screenshot%202016-03-26%2007.53.50.png?dl=0]


[Image: Screenshot%202016-03-26%2007.54.06.png?dl=0]

Setting breakpoint by entering instruction address

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Is it possible to enter an instruction address to set a breakpoint on that instruction, without having to scroll all the way to that instruction? I want to set a breakpoint on 8006ad10 in Melee (start of the main character control loop) but it's taking forever to scroll to that address from the beginning.

Smooth / Clean 2D Elements (Pre Rendered Backgrounds)

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This is specific to Resident Evil 2 and 3.

Baten Kaitos has pre rendered backgrounds too but those seem to scale up really nice with 2X and above native resolutions but with Resident Evil 2 and 3 (gamecube) specifically I've noticed the backgrounds are super jagged compared to the crisp character models.

Are there any specific 'smoothing' options (for example: full screen smoothing in epsxe) which can help there ?

Disable Bounding Box

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How do I disable bounding box on a Dolphin 4.0.2 emulator?

Disabling Bounding Box in Super Paper Mario Game Directory

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1. How do I get to the game directory for Super Paper Mario
2. How do I disable Bounding Box when I find it

Frameskip

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Hey.

Does anyone know why frameskip doesn't work on the current dolphin android builds? I tried to set it in the .ini file, but it just disables it when I run a game.

Is this a hardware limitation?

I think frameskip would greatly increase the playability of most games.

Thanks!

Dolphin.exe will not stop running

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Hello, I have kind of an issue here and would appreciate any help or advice.

I recently downloaded a version of dolphin on this website and started playing Path of radiance.

Every 10 minutes, the game would crash, and so I thought it was an issue with the version of dolphin I was using (the one created around 2 years ago)

I then downloaded the version you can currently see on my profile.(4.0-9156-x64)

When I tried to launch it, my computer asked me if I was sure about launching it (never a good sign)

I still tried and launched it....and nothing happened.

as of now, nothing has happened, but the issue here is that I can see in my tasks that Dolphin.exe is currently running, and every time I try to end the task, it tells me that the operation could not continue and that the access was denied.

I tried running it as admin but it doesn't change anything.

I also cannot erase the file directly from my documents.

Revision 9168 doesn't work with Gamecube controller but 4599 does?

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Hi there, first post on these forums.

I look for a while on how to enable the official "Gamecube controller adaptor for Wii U" on Mac OS X (El Capitan). I tried for a long time on the latest revision (9168) with disabling SIP and installing a kext file. No luck getting it to work following all the steps from this thread:
https://forums.dolphin-emu.org/Thread-os-x-gcn-adapter-kext-testers-wanted

I downloaded revision 4599 from here:
https://dolphin-emu.org/download/dev/00b05bb18c6a367044895ff2dcc485524a0f711f/

as this was the first revision where the adaptor was supported. Sure enough, the controller settings now display "direct connect" and the pad works excellently.

Question is, how can I get the adaptor to be recognised / direct connect on the latest revision?

Direct connect has disappeared as an option altogether, and the dropdown for controllers displays 4 keyboards (0/1/2/3) and my Sony DualShock 4 controller.

Any tips here? Would be great to only use the latest revision, for obvious compatibility issues!

Big Grin

Panic Alert: Unrecognizable cpu_core: 3


Twilight Princess Crashes HELPP

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So I've been playing Twilight Princess for a little while and it's been running perfectly fine (I was using 4.0).

Then for some reason my sound started to skip a lot. I don't know how to explain it but it would leave some parts of the music then cut off other parts of the song and then put them back on again over and over again.

After I went through that and couldn't take it anymore (I tried changing it to LLE and all that fancy stuff but it didn't work whatsoever), I tried downloading other versions like the newest version at the time or 4.0.2.

When I went tried out 4.0.2, it wouldn't open any of just the 2 games I have (Wind Waker and Twilight Princess) so I was just like scratch that and went on to the newest version. It opened! Thank goodness and no sound problems either. My hopes were up and I got really happy until my dreams were crushed. When I chose my quest long and all it went to the TV screen thing and then crashed. I kept opening and closing Dolphin and nothing happened. Just kept crashing over and over again and mind that this didn't happen with Wind Waker at all. Only problem with that is that I have a corrupted slot.

After this I just went back to 4.0 and just told myself to deal with the crap sound so I run around for like 2 minutes until I need to warp somewhere else. I open my map and as I try to zoom in, it crashes. Every time. Also, I have no problems with speed and lag and such.

Please help. I just want to play this game.

Sonic Colors Crashing Help

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While booting up Sonic Colors on Dolphin Emulator, it kept freezing at startup when displaying the controls. I figured out why and it was because I was using JIT ARM64 Recompiler. However, when I used Interpreter or Cached Interpreter it booted up normally but ran super slow.
Is there any way to fix this bug so I can play of JIT ARM64 Recompiler because Interpreter is very slow. I'm running this on android and it has a decent CPU to run games and if it can run Sonic Colors on Interpreter, then I'm sure it can run on JIT ARM64 RecompileR higher frame rate. Am I doing something wrong?
(Running on build 4.0-9170 and using a Samsung Galaxy S6 to run.)

Pikmin 2

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Request for a 16.9 AR code for ntsc-u version.

Skyward Sword background blur

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So I started playing Skyward sword on the latest version of Dolphin and there is some pretty severe background blur, I've played with pretty much all of the graphical settings but to no avail. Has there been a fix or a version of Dolphin that makes it look a bit better at least? Cheers Big Grin

crashing

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Fire Emblem: Path of Radiance

Crashes shortly after opening
Unable to configure controller even with older versions, all buttons in top left corner of screen (I am probably doing it wrong, give me a tutorial or instruction manual)
Game starts asking to run in 60hz or 50hz but crashes before allowing any input and shows all buttons in top left corner
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